- Ten cards are dealt to each player. A turn consists of drawing one or two cards from the stock and then melding, or drawing three cards without melding. You always begin by drawing a card; you must then either meld or draw a second card. If you draw a second card you must either meld or draw a third card.
- Amerikano is very unique addicted card name similar to very popular card games like Carioca and Contact rummy. This game played with 106 card packs. It is dynamic and fun challenging card game.Get the detailed info about this fun card game in the app. Its available in 2 versions English and Turkey.
Happy Memorial Day everyone! We got back from Carmel last night. We spent two lovely days soaking up the ocean air and enjoying each other's company (more on our trip soon). I've got the day off today, and the hubs and I are going to spend the day getting organized at working on the nursery. Maybe we'll even spend sometime outside in the sunshine. I'm grateful for every man and woman who has ever served to support and protect our rights and way of life. Thanks for being patient with me as the blog as been a little less punctual lately.
I'm also hoping we can squeeze in a bit of time to play some cards. If you've got some card playing time today, try this game out:
The next card is placed face up on the speoregels to start the discard pile, and the remaining cards are stacked face down beside it, to form the stock. Carioca (card game) – Wikipedia. Here is an archive copy of the former Card Games Galore site describes several canasta variations: This page is maintained by John McLeod john pagat. Gamblers bonus. MeggieSoft Games Rummy 500 is a comprehensive implementation of the popular card game also known as 500 Rum. Play against an online opponent or against your computer with many customizable visual, audio, and game options.
How To Play Carioca Card Game
The 52 Card Games project is my first 52 Weeks project. I love card games, and I love learning new games and playing the games I love. For this project, I'm documenting a new card game each Friday. In case you've missed any of the nineteen games I've featured so far, check out all of the previous 52 CARD GAMES.
One of our favorite card games is Phase 10. We played it as kids growing up, and it's a card lover's game. It's not for the feint of heart. 🙂 It can take hours to play. I recently found this game, Carioca, which is a much simpler and more manageable game that is very similar to Phase 10. Instead of 10 rounds there are 6 rounds, and it moves much faster.
The Deal
In Carioca, both the deal and the play go counter-clockwise. After the first round, deal moves to the right. The dealer deals eleven cards to each player. The remaining cards are placed in the center of the table (the draw pile), and the top card is flipped over to create the discard pile. Play begins to the right of the dealer.
The Play
This game is played in six rounds. The object of each round is two-fold: first to achieve the goal of the round (meld) and second is to get rid of all of your cards. Each round the players are trying to meld by laying down a different configuration of cards.
The configurations are made by combining either:
- Trio – three of a kind or a set of three cards of the same rank (e.g. 3 eights, 3 Queens, or 3 Twos). Since there are two decks, the trio can be made up of all different suits or two of the same suit and one of another suit.
- Escalera – four cards of the same suit in a straight (like a straight flush in poker of just four cards). Like 8,9, 10, J of diamonds or J, Q, K, A of clubs. The ace can be played high (J,Q,K,A) or low (A,2,3,4) but not both (K,A,2,3).
Note:Jokers are wild. You can only use one Joker per trio or escalera when you initially meld.
The six rounds go in this order:
Round 1 – 2 trios (6 cards)
Round 2 – 1 escalera and 1 trio (7 cards)
Round 3 – 2 escaleras (8 cards)
Round 4 – 3 trios (9 cards)
Round 5 – 2 trios and 1 escalera (10 cards)
Round 6 – 2 escaleras and 1 trio (11 cards)
During each player's turn, a player must 1) draw a card from either the draw pile or the discard pile or the draw pile and 2) discard one card onto the discard pile to end their turn. If they can (and want to), a player can also lay down (meld) for the round during the turn.
Melding: You cannot lay down or meld until you have all of the cards for the round (for example, you can't lay down just one trio in round 1, you have to have both ready and in hand to meld).
Running out of cards: Once you have melded, you will only be able to run out of cards by adding to your trios or escaleras or by adding to the trios or escaleras of other players. You can only play on other player's hands after you have melded.
Ending the round: Once a player has run out of cards, the round is over. The cards left in a players hand count as penalty points.
Scoring:
Number cards under Ten= 5 points
Ten, Jack, Queen, King= 10 points
Ace= 15 points
Jokers = 25 points
Ending the Game
What does negative log odds mean. The player with the fewest points at the end of round 6 wins the game.
Download the a printable pdf of the rules Here.
Play on, players! Have a wonderful Memorial Day!
Origin | Chile |
---|---|
Type | Matching |
Players | 2+ |
Cards | 108 |
Deck | Anglo-American |
Play | Counter-clockwise |
Playing time | 15 min. |
Related games | |
Gin rummy |
Carioca is a Chilean card game similar to Rummy style card games with many variations. The variation described below is Perla's Cariocas.
Perla's Cariocas[edit]
Objective[edit]
I'm also hoping we can squeeze in a bit of time to play some cards. If you've got some card playing time today, try this game out:
The next card is placed face up on the speoregels to start the discard pile, and the remaining cards are stacked face down beside it, to form the stock. Carioca (card game) – Wikipedia. Here is an archive copy of the former Card Games Galore site describes several canasta variations: This page is maintained by John McLeod john pagat. Gamblers bonus. MeggieSoft Games Rummy 500 is a comprehensive implementation of the popular card game also known as 500 Rum. Play against an online opponent or against your computer with many customizable visual, audio, and game options.
How To Play Carioca Card Game
The 52 Card Games project is my first 52 Weeks project. I love card games, and I love learning new games and playing the games I love. For this project, I'm documenting a new card game each Friday. In case you've missed any of the nineteen games I've featured so far, check out all of the previous 52 CARD GAMES.
One of our favorite card games is Phase 10. We played it as kids growing up, and it's a card lover's game. It's not for the feint of heart. 🙂 It can take hours to play. I recently found this game, Carioca, which is a much simpler and more manageable game that is very similar to Phase 10. Instead of 10 rounds there are 6 rounds, and it moves much faster.
The Deal
In Carioca, both the deal and the play go counter-clockwise. After the first round, deal moves to the right. The dealer deals eleven cards to each player. The remaining cards are placed in the center of the table (the draw pile), and the top card is flipped over to create the discard pile. Play begins to the right of the dealer.
The Play
This game is played in six rounds. The object of each round is two-fold: first to achieve the goal of the round (meld) and second is to get rid of all of your cards. Each round the players are trying to meld by laying down a different configuration of cards.
The configurations are made by combining either:
- Trio – three of a kind or a set of three cards of the same rank (e.g. 3 eights, 3 Queens, or 3 Twos). Since there are two decks, the trio can be made up of all different suits or two of the same suit and one of another suit.
- Escalera – four cards of the same suit in a straight (like a straight flush in poker of just four cards). Like 8,9, 10, J of diamonds or J, Q, K, A of clubs. The ace can be played high (J,Q,K,A) or low (A,2,3,4) but not both (K,A,2,3).
Note:Jokers are wild. You can only use one Joker per trio or escalera when you initially meld.
The six rounds go in this order:
Round 1 – 2 trios (6 cards)
Round 2 – 1 escalera and 1 trio (7 cards)
Round 3 – 2 escaleras (8 cards)
Round 4 – 3 trios (9 cards)
Round 5 – 2 trios and 1 escalera (10 cards)
Round 6 – 2 escaleras and 1 trio (11 cards)
During each player's turn, a player must 1) draw a card from either the draw pile or the discard pile or the draw pile and 2) discard one card onto the discard pile to end their turn. If they can (and want to), a player can also lay down (meld) for the round during the turn.
Melding: You cannot lay down or meld until you have all of the cards for the round (for example, you can't lay down just one trio in round 1, you have to have both ready and in hand to meld).
Running out of cards: Once you have melded, you will only be able to run out of cards by adding to your trios or escaleras or by adding to the trios or escaleras of other players. You can only play on other player's hands after you have melded.
Ending the round: Once a player has run out of cards, the round is over. The cards left in a players hand count as penalty points.
Scoring:
Number cards under Ten= 5 points
Ten, Jack, Queen, King= 10 points
Ace= 15 points
Jokers = 25 points
Ending the Game
What does negative log odds mean. The player with the fewest points at the end of round 6 wins the game.
Download the a printable pdf of the rules Here.
Play on, players! Have a wonderful Memorial Day!
Origin | Chile |
---|---|
Type | Matching |
Players | 2+ |
Cards | 108 |
Deck | Anglo-American |
Play | Counter-clockwise |
Playing time | 15 min. |
Related games | |
Gin rummy |
Carioca is a Chilean card game similar to Rummy style card games with many variations. The variation described below is Perla's Cariocas.
Perla's Cariocas[edit]
Objective[edit]
The objective of the game is to finish with the smallest number of points, like Golf. Online poker poland games.
Gameplay[edit]
- Two decks of cards with two jokers are used (108 cards total)
- The cards are shuffled and each player takes a card from the top. The player that draws the lowest card (aces high) gets to cut the deck.
- The person seated to the right shuffles the card and lets the person to the left cut the deck.
- The dealer deals to the person to the right of him/her first and around accordingly.
- In the next round, the dealer becomes the deck cutter.
- The person who cuts the deck tries to cut the deck such that it is exactly the number of the cards to be dealt plus one to start the discard pile. Eleven cards are dealt to each player (except in the last round when thirteen are dealt), so if four people were playing the player would want to cut the deck such that 45 cards are left for the dealer. The other half of the cut deck starts the pile from which players draw cards. If the player cuts perfectly, he receives -10 points.
- There are eight rounds. Each round requires that players construct predefined hands in the order shown below under Rounds.
- The round is started when the player to the right of the dealer draws from the deck or the discard pile.
- A player may 'steal' the card in the discard pile if all of the players to the left of him/her pass. 2 points are added to the player's score for 'stealing' a card.
- When a player constructs all of the specified hands for the round, he/she can lower the hands. If he/she manages to lower the hands and not be left with any cards at the same time, he/she has gone out and is awarded -30 points. If a player manages to discard all of his/her cards in multiple turns, he/she is awarded 0 points. Players can add to other players hands only after they have lowered theirs.
- When one player has discarded all of his/her cards, the other players must add up the values of their cards (according to the Card Values given below) and they are penalized that number of points.
- Red aces are considered jokers in addition to the two standard jokers.
Hands[edit]
- Straights/Stairs: a straight flush consisting of at least four cards (i.e. at least four sequential cards of the same suit). Aces can be high or low but cannot be between Kings and Twos.
- Three-of-a-kind/Legs: three of a kind (i.e. at least three cards of the same face value but different suits).
Card Values[edit]
- 2 of any card = 2 points
- 3 of any card = 3 points
- 4 of any card = 4 points
- 5 of any card = 5 points
- 6 of any card = 6 points
- 7 of any card = 7 points
- 8 of any card = 8 points
- 9 of any card = 9 points
- 10 of any card = 10 points
- J of any card = 10 points
- Q of any card = 10 points
- K of any card = 10 points
- A of any card = 15 points
- Joker = 25 points
Rounds[edit]
- Two three-of-a-kind (6)
- One straight, one three-of-a-kind (7)
- Two straights (8)
- Three three-of-a-kind (9)
- Two three-of-a-kind, One straight (10)
- Two straights, One three-of-a-kind (11)
- Four three-of-a-kind* (12)
- Three straights* (12)
Carioca Card Game Rules Online
- *It's optional to play one or the two of them.
Rounds in other variations[edit]
- Four three-of-a-kind (12)
- Played after round 6 above
The following may be played after round 7 above:
- Crazy straight (13) (straight consisting in thirteen cards, every flush or suit, you can use joker)
- Colour straight (13) (straight consisting in thirteen cards, only one colour, red or black, cannot use joker)
- Royal straight (13) (straight consisting in thirteen cards, one suit, spades(♠), hearts(♥), diamonds(♦) or clubs(♣), cannot use joker)
See also[edit]
External links[edit]
- Rules of Loba - Carioca at Pagat.com